The Creator Sessions #4 · with Albert Bozesan & Robert Sladeczek · 1h 38m

Finished With AI: Albert Bozesan and Robert Sladeczek on Making the AI Sitcom TARMAC

Albert Bozesan and Robert Sladeczek screen the TARMAC pilot and open their production deck in public for the first time: Blender-built sets, human character design, one recording day and a paper trail built for copyright.

19 August 2026 · Hosted by Chris Branch & Andrew Davis, produced by Paul Parsons

Watch on YouTubeRead the transcriptAll about Albert BozesanAll about Robert Sladeczek

The short version

Albert Bozesan and Robert Sladeczek, the Munich comedy writers behind the AI-animated sitcom TARMAC, were the first pair of creators on the Creator Sessions. We screened their pilot in two parts, played their behind-the-scenes film and went through a production deck they had never shown in public. Practically every shot starts as a set blocked out in Blender, styled in Magnific and animated in Seedance 2.0 at 720p, while the writing, the character design by illustrator Ariane Emmerich, the voices and the edit stay human. They explained why they log every prompt and model for copyright, why posing characters on a grey background improves quality and saves credits, where TARMAC sits under the EU's AI labels, and why distribution is the next thing to crack.

The guests

Albert Bozesan

Who is Albert Bozesan?

Albert Bozesan is a Munich writer, filmmaker and creative technologist who co-created TARMAC, the AI-animated adult workplace sitcom, with his longtime writing partner Robert Sladeczek. The pair also made the Audible Original Schund & Schmutz (2022) and the startup audio sitcom Jour Fixe (2020) for ProSiebenSat.1. He teaches AI animation at Curious Refuge, and his YouTube channel of AI filmmaking and Stable Diffusion tutorials has 24,500 subscribers.

Known for
TARMAC, Schund & Schmutz, Jour Fixe
Co-creator
Robert Sladeczek, his writing partner since school in Munich
Production company
Peak State Entertainment, which produces TARMAC
Teaches
AI animation at Curious Refuge, since 2024
Previously
Creative Director, AI Media at Storybook Studios, Munich, until 2026
Based in
Munich, Germany

YouTubeInstagramLinkedInWebsiteTARMACFull profile →

Robert Sladeczek

Who is Robert Sladeczek?

Robert Sladeczek is a Munich writer and director, and Albert Bozesan's writing partner since they were in the same class at middle school. Together they co-created the AI-animated sitcom TARMAC, in which he voices Agent Norbert Rowbird, the Audible Original Schund & Schmutz and the audio sitcom Jour Fixe. He shares ComfyUI workflows on his YouTube channel.

YouTubeInstagramLinkedInTARMACFull profile →

By the numbers, per Albert & Robert

1 dayTo record every voice in the pilot, one actor in the booth at a time▶ 32:02
1 monthTo make the pilot. Not an afternoon, a month▶ 40:21
5People they asked to help, and the reason they had to finish▶ 40:25
720pSeedance 2.0 output for the pilot, made before 2.5 arrived▶ 22:33
3 layersForeground, midground and background for every styled set, back in Blender as flat images▶ 56:29
0 extraSeedance credits used beyond their Magnific Creative Partner programme allowance▶ 1:02:21
80%Of episode two they expect to happen in sets and with characters already built▶ 58:45
50 : 50Viewers who call the background joke the funniest moment, against those who don't get it▶ 1:20:28

Key takeaways

  1. 01

    TARMAC is a workplace sitcom about a secret facility under Ramstein Air Base that has sent America's nuclear waste one week into the future since Jimmy Carter. Its writers spent years on audio plays, ads and fiction podcasts, which taught them to make jokes land on timing alone and to work fast.

  2. 02

    Practically every shot starts as a still built in Blender: a rough set with sitcom camera positions, rendered grey, styled in Magnific, split into foreground, midground and background layers and put back into Blender, so the set can be shot from any angle without generating anything new.

  3. 03

    Humans wrote it, designed the characters, voiced it and edited it. AI posed the characters, rendered the environments and animated the shots. Illustrator Ariane Emmerich designed the cast in a rough pencil style chosen because Nano Banana Pro handles it well and Seedance 2 animates it well.

  4. 04

    Posing characters separately on a grey background and compositing them in gives better results than generating them inside the scene, and builds a reusable library. The pilot used no more Seedance credits than their Magnific Creative Partner programme allowance.

  5. 05

    To make the show copyrightable and sellable, they logged every asset: the download, the prompt, the model, when, who and the input. A custom browser plugin built with Claude Code captured it from Magnific automatically.

  6. 06

    Under the EU's AI free, AI modified and AI generated labels, they would argue TARMAC is AI modified because so much of it is real, while accepting that others could call the final animated pixel generated.

  7. 07

    The pilot is out, season one is outlined and episode two is planned for the autumn. What they need now is distribution, and they are looking for a partner.

The session, narrated

The fun part is still the people.

This was the first time the Creator Sessions had two guests, and the first time Andrew had seen TARMAC. Chris hand-picked it early, after Albert and Robert shared it in the community WhatsApp group, and the session streamed to Albert's YouTube channel as well as ours. We watched the pilot in two parts, played their behind-the-scenes film and went through a production deck they had never shown in public, with one dropped connection along the way. This is the session, narrated chapter by chapter.

Start the narrationSkip to the 12 lessons

01The pitch▶ 0:009 min · to 9:08

Nuclear waste, one week at a time.

Andrew had not seen TARMAC yet, so his reaction was real. Albert and Robert had asked to focus on their latest piece rather than a history of their work, so this session stays on one show. Andrew asked for the pitch.

Americans have run secret bases in Germany for decades, and Albert and Robert drive past them near Munich. Nobody will tell them what goes on at Ramstein Air Base, so they decided: in the 1970s the base figured out time travel, and Jimmy Carter used the very expensive time machine to get rid of nuclear waste by sending it one week into the future, forever. The team can never be fired, or fifty years of waste lands at once. The waste problem is always a Friday. The rest of the week is up to them.

The idea sat in a drawer for a long time after a late-night writing weekend. In the meantime they got more budget-conscious office sitcoms off the ground as fiction podcasts, including a startup comedy in the vein of Silicon Valley and The Office for one of Germany's bigger networks. The sci-fi idea needed expensive sets or animation. AI tools, and their friend the illustrator Ariane Emmerich, finally made it possible.

Audio plays shaped how they work. Without pictures, a joke has to land on timing alone, and a whole season has to be recorded in a couple of days. That made them impatient with slow production, and AI gave them the same speed for visuals. Chris and Andrew agreed that this kind of industry experience is what separates the best AI work from the rest.

“You just can't fake these things. You can't growth hack these things. There's no course that can teach you.”

Chris Branch▶ 8:43
02Nothing was wasted▶ 9:087 min · to 16:37

Blender, Logic and a lightsaber video.

Chris described the pain of learning things the slow way, only to do them in two hours now. Albert pushed back on the idea that those years were wasted. TARMAC brought back the tools they had learned to love, Blender above all, along with the recording techniques from their audio work. They just stopped using them for the slow parts AI can now speed up.

“There's a treasure trove of stuff that people coming from AI should still be learning. Blender, absolutely still a valuable skill set.”

Albert Bozesan▶ 9:27

Robert added Logic, which set off Chris, who taught Logic Pro privately for six years. The week before, at a Dreamina event in London, he had watched Blender scenes used as driving video to control Seedance 2.5. The tools people said AI would make irrelevant are becoming the way to control it.

Their first editing programs explain the partnership. Robert learned on Final Cut Express from YouTube tutorials, keyframing himself onto his own hand because the software couldn't track. He and Albert had been in the same class at middle school and didn't care much for each other, until Albert saw one of Robert's videos.

“I saw his lightsaber video on Facebook and I was just like, I can do that.”

Albert Bozesan▶ 13:06

They kept pushing each other until, as Albert put it, they reached a level of skill where they could no longer ignore that they should probably work together.

03Screened: TARMAC, part one▶ 16:377 min · to 23:40

Rhymes with classified.

Screened on the show · ▶ 16:37TARMAC - Ep 1: PilotReleased 19 June 2026 and screened in two parts. A new recruit joins the secret facility under Ramstein Air Base that sends America's nuclear waste one week into the future.Watch the full film on YouTube →

The cold open sends a father and daughter racing out on a school night to meet a mothership, with cocoa for the aliens. Then the pilot drops underground at Ramstein, where the Colonel meets Paul, the new recruit: half-brother to one of the team, another secret president's kid who doesn't know which president, with a CV that includes field testing mosquito sprays and picking fonts for label makers.

Paul is shown the Time Spring, built in the mid 1970s, where a shipment of barrels arrives from the States every week and a big lever sends them barrelling into the future. The quantum physicist who pulls the lever explains that every ton sent forward earns a ton of time travel in the other direction. Weektons. It's why she has a Shadow Nobel.

Andrew could tell straight away that they are scriptwriters.

“Just the way the jokes were coming in, and the timing of the jokes, and when to place the jokes.”

Andrew Davis▶ 22:04

Then there was the look. Andrew assumed it must be Seedance 2.5. It was Seedance 2.0, at 720p. The trick, they said, is that practically every single shot is based on a still they put together in Blender.

04Screened: the behind the scenes▶ 23:409 min · to 33:00

So what did AI do?

Screened on the show · ▶ 23:40TARMAC - Making an AI-Animated Show in 2026Released 29 April 2026, halfway through making the pilot. The writing, the recording day and the Blender pipeline in under four minutes.Watch the full film on YouTube →

Paul had found the pair's behind-the-scenes film on YouTube, and they suggested playing it before the deck. It asks the obvious question: if humans designed the characters, acted the voices, wrote the scripts and edited the whole thing, what did AI actually do?

Who does what

The human and AI split on TARMAC

HumansThe creative choicesAIThe time- and money-heavy work
WritingEvery script, written together in personNone
CharactersDesigned and drawn by illustrator Ariane EmmerichNew poses and expressions from her designs, in Nano Banana Pro
VoicesReal actors, on one recording dayLip sync in Seedance, with the original recording cut back in
SetsBlocked out in Blender, cameras placed by handStyled from grey renders in Magnific
AnimationShot choice, staging and timingEvery shot animated in Seedance 2.0 at 720p
EditCut by Albert and RobertNone

From the behind-the-scenes film at 23:43 and the breakdown that followed.

The answer starts in Blender. Albert blocks out each environment with rough objects so the AI knows where the furniture, walls and characters are, which gives very high directorial control. To keep the clicks down on a project with this many parts, he built a custom browser plugin that reads in images from Blender, lets them drag and drop into Magnific, and glues together the prompt.

That plugin, they admitted, technically broke Magnific's terms of service, because at the time Magnific attached no metadata to downloads. They needed it: a distributor will want to know where every frame came from. Their downloader saves the prompt and the model with every file, and was built largely with Claude Code.

The voices were recorded in a single day, planned the way they used to plan audio plays. One actor at a time went into the booth while the others read back to them over headphones from the room next door, so every line is a reaction rather than a recitation. With a TV budget, they would record the whole ensemble together.

05The style▶ 33:005 min · to 38:21

Pencil lines, on purpose.

They came to animation through animated ads for entertainment projects, and think it suits AI better than live action right now. Neither of them is a trained illustrator, so the animation expertise comes from Ariane Emmerich, who studied it.

Because they are strong in 3D, the sets are 3D and the characters 2D. Then they worked backwards. From experience, they knew which 2D styles Nano Banana Pro handled well and Seedance 2 animated well, and had Ariane design a handmade style to match. The outlines are deliberately rough and pencilly, because video models at the time couldn't keep clean outlines clean.

Chris called it the kind of decision only years of generating can teach, going back to the struggles of Midjourney 3 and 4, when, as one of the guests put it, you could spend 50 bucks on a clip. Then he put their production deck on screen.

“This is the first time we've been sharing this actual deck.”

Albert Bozesan▶ 37:19

Before this, it had only been shown internally, inside Albert's AI animation class at Curious Refuge. Chris also asked anyone watching with funding to look at the show: what they had achieved in their booth sessions was a showcase of what a real studio budget could do.

06The fun parts▶ 38:2112 min · to 50:05

Five people who'd better see it.

The message they most wanted to send was for solo creators. A lot of people come to AI amazed that they can now do everything alone. TARMAC was built to keep the parts of filmmaking that spark joy: writing, riffing on the page, working out whether a line suits the actor, table reads, eating together.

Chris Auber, who voices Paul, is an American stand-up comedian working in Munich, where the English-speaking talent pool is excellent but small. He and Martina Peroni changed lines on the day and pushed back, which no AI voice will do. Chris pointed out that Gossip Goblin made the same choice in Sweden, recording English-speaking actors locally rather than using virtual voices.

There was a practical reason too. The pilot took a month, not an afternoon, and they had asked five people to help. Owing those people a finished result kept them going, in a way that only disappointing themselves never would.

With Ariane's designs, they asked a question most AI productions skip. Nano Banana Pro posed her characters into the stills that Seedance then animated, so Albert asked her directly whether drawing every pose was work she wanted to keep.

“Is the task of drawing all those individual poses, the stuff we think we want to do with AI, is that a task you want us to take away from you?”

Albert Bozesan▶ 43:41

Robert, who knows her from school, relayed her answer: keep the parts of animation that are fun to bring to life, and skip the long back-and-forth stretches of TV animation in favour of building the world. Special moments, like Paul's jaw dropping, would go back to her, because push a design too far and Nano Banana just goes anime. They want everyone on the team paid fairly, and future episodes will bring her back for much more detailed character sheets.

“There's the interesting parts of animation that still are fun to breathe life in.”

Robert Sladeczek▶ 44:08

Chris asked about the backlash from illustrators, 3D artists and VFX. One of the pair had just come back from SIGGRAPH in Los Angeles, where most talks were about AI and people were excited. Their view: the people online claiming to speak for every creative aren't at the conferences, and nobody significant in AI film is coming out of nowhere. They put themselves in the middle of the spectrum, and definitely more excited than not.

07Copyright▶ 50:055 min · to 55:02

Closer to the hundred than to fifty.

Chris asked the question the deck raises: with human-made Blender files behind every shot, could TARMAC get full copyright?

“This is one of the most copyrightable AI things that I've ever seen.”

Chris Branch▶ 50:20

Their jobs put them in front of a lot of lawyers, with a lot of different opinions. It's a spectrum, they said, not 100%, and TARMAC is closer to the hundred than to fifty. Albert, who until very recently worked at the Munich studio Storybook Studios, had the same debate there with people who consulted on the EU AI Act. Even they concluded that someone just has to try it.

“Basically the recipe is you just try to put as much human touch in it as you possibly can, and that's what we did.”

Albert Bozesan▶ 51:25

Then Albert made the least glamorous point of the night, and the one he most wanted every viewer to hear.

“To anyone out there who wants to make their stuff copyrightable, step one is documenting every single asset.”

Albert Bozesan▶ 53:23

The paper trail

What TARMAC logs for every single asset

  1. 01The download itselfEvery file that comes out of an AI tool is kept.
  2. 02The promptCaptured automatically by their own browser plugin, since Magnific attached no metadata at the time.
  3. 03The model usedSaved alongside the prompt on every download.
  4. 04When it was usedA timestamp for every generation.
  5. 05Who did itWhich member of the team made the call.
  6. 06The inputIncluding the real illustrations a generation started from.
  7. 07A clean file systemEvery background and asset filed so a distributor can see what came from where.

From 53:15 and 27:44 in the session.

Every background and every asset for TARMAC sits in a clean file system, ready for a buyer. Keeping it tidy while being, in their words, comedy nutcases was hard. It helped that they had studied management and technology, a degree one of them thought was three wasted years until the computer science and GitHub basics turned out to come naturally.

08The Colonel's office▶ 55:026 min · to 1:01:11

A set you can shoot forever.

Robert brought up the Blender mockup Albert built for the Colonel's office. Its cameras sit where a multi-camera sitcom like The Big Bang Theory would put them, with clearly defined angles that repeat, and a separate tool they vibe coded for Blender pre-renders the rough compositions in layers.

The Blender-first pipeline

How a TARMAC set becomes a shot

  1. 01Block out the set in BlenderRough objects for walls and furniture, characters where they will stand, cameras where a multi-camera sitcom would put them.
  2. 02Render it greyA vibe-coded Blender tool pre-renders the rough compositions in layers.
  3. 03Style it in MagnificEach camera angle, prompted in great detail, until they like the version.
  4. 04Split it into three layersForeground, like the desk. Midground, like the chairs. Background.
  5. 05Put the layers back into BlenderFlat images, no ray tracing: a fully styled room they can shoot from any angle.
  6. 06Add the charactersPosed separately on grey, placed between the layers and relit in Blender without AI.
  7. 07Render the still, animate in SeedanceSeedance 2.0 at 720p turns each still into the shot.

From the Colonel's office walkthrough at 55:02 to 57:19, and 1:01:41 in the session.

Once a set exists, it can be shot from as many new angles as they like without generating anything. Just typing officer in an office, they said, deteriorates over time. Instead they add the detail and the Easter eggs in Photoshop, and use a few Nano Banana iterations to fix problems.

Mary Unfiltered asked whether they had planned every set for the season up front. They built only what the pilot needed. A pilot is the expensive episode, and they expect about 80% of episode two to happen in sets and with characters they already have. Family Guy-style cutaways will be the exception, each with its own set, and part two had one they didn't want to spoil.

09Spend less▶ 1:01:113 min · to 1:04:03

A library of Paul.

Chris said he had not seen anyone show this level of control, continuity and documentation. Why share it at all? Because a lot of people got secretive about AI workflows early, and they believe the market is still being built. They can become competitors fighting over cinema screens in a couple of years. For now, everyone needs to reach the same base level together.

Then Robert shared something they learned along the way that isn't obvious: Nano Banana can only focus on so many things at once.

“Generating the characters within the scene gives you a less qualitative output than generating them separately on, say, a grey background and putting them back in.”

Robert Sladeczek▶ 1:01:50

The difference shows even at 720p, and it saves money.

“You save a ton of credits that way. Honestly, it's probably embarrassing to admit how little we spent on this episode.”

Albert Bozesan▶ 1:02:09

Both are in the Magnific Creative Partner programme, and the pilot used no more Seedance credits than that provides, because so many images could be reused. They now have a library of Paul in every pose and expression to drop into any new location, and can relight him in Blender without AI. Like a sitcom: reuse the sets, write good scripts and stay low budget. Albert teaches the approach in his AI animation course at Curious Refuge, and goes live with students about once a month.

10AI modified▶ 1:04:035 min · to 1:09:31

When everything's marked, nothing is.

A viewer asked about the EU's newly announced rule that AI-generated deepfakes must be labelled. The guests are for transparency, and say good expert consultation means it barely touches entertainment: for a film, the label goes in the credits, not on screen. Deepfakes that look real and get posted online should be marked. A fictional product that everyone knows is fiction loses nothing.

Andrew's problem is where the line is. A slight AI edit to a photo of himself would need a label. The same photo changed completely in Photoshop wouldn't. And does the audience even care?

“I don't really care if it's AI generated or not. A good story is a good story.”

Andrew Davis▶ 1:05:48

The guests pointed to the retouching notices some countries require on ads: a good impulse, aimed at protecting teenagers from beauty standards, but now on every ad, so nobody notices. When everything's marked, nothing is marked. They like that the EU separates AI free, AI modified and AI generated, though nothing says exactly where generated begins. They would argue TARMAC is AI modified, because so much of it is real, but can see why someone would point to the final animated pixel and call it generated.

Then the comments. They have had to delete a lot of comments calling TARMAC slop. Critical comments get a reply and a real discussion. Someone who opens with slop is not going to change their mind.

11Screened: TARMAC, part two▶ 1:09:3114 min · to 1:23:43

The background joke really happened.

Part two lands Paul at the base after a flight he never planned to take, with a tour of Europe by coffee, and Agent Norbert Rowbird telling him this is his time to shine, dimly, underground. Paul's first idea for the time budget uses 0.05% of it, and the episode ends on an airman explaining what would happen if they ever crashed one.

Then the guests' connection dropped. While one of them rejoined on an iPhone, Andrew gave his verdict on the pilot.

“It ended in a, I want to know more. And I think that's so key.”

Andrew Davis▶ 1:13:34

Back on, Cori Campbell asked whether any characters are based on real people. Not characters, they said, but jokes. As comedy writers they keep a running list of things that happen in meetings, on the street and on the subway, and squeeze them into a scene the moment they fit.

In the background joke, the Colonel asks Paul about his background and Paul turns round to look behind him. It happened at a conference, when a non-native English speaker took the question to mean the wallpaper on his computer, which was XCOM. They never found out where he was from or what he studied. About half the people who see it call it one of the funniest things in the pilot. The other half don't get it. The moonlighting line came from a fancy dinner, where a father asked his son, about 14, whether he knew what moonlighting meant.

They have outlines for the whole season and are definitely making more, with episode two planned for the autumn, when it gets less hot. With each Seedance update, they said, it only gets easier.

12What comes next▶ 1:23:4314 min · to 1:38:12

Figure out distribution.

Laurence Quinn asked about refusals. The easiest fix is to remove whatever triggers the filter and put it in differently. Seedance wouldn't do the ass joke, so the line went through as sass, and the voice actor's original line was cut back in during the edit. The coffee joke didn't trigger anything.

When Seedance says no, they go somewhere else, and Kling is very reliable. For TARMAC the deciding factor is lip sync on 2D characters, and Seedance's lip sync is what unlocked the show. Albert also recommended Comfy Cloud, which he uses regularly for his Curious Refuge course and which TARMAC didn't need.

“It's a great way to use very high quality models, I don't want to say completely uncensored, but without having to be afraid of a lot of the filters that are on most of the commercial sites.”

Albert Bozesan▶ 1:25:38

Mary asked about localisation: the work Pixar does to make posters without text, or to swap the broccoli in Inside Out for a vegetable Japanese kids actually dislike. If international audiences wanted TARMAC, they would regenerate the shots. They would not auto-dub. Germany has a whole industry of actors who voice American stars, the Amazon film that was dubbed with AI was terrible in many languages, and the jokes don't survive translation. For the German version they would oversee the translation and rewrite the jokes themselves.

Their one ask of the AI space is distribution. Showrunner and Escape are working on it, but the talent in these communities needs to reach people because the work is good, not because it is or isn't AI. Chris said that is why AI LIVE exists. TARMAC's pilot is done, season one is outlined, and they are looking for a distribution partner.

One last detail, for the audio nerds. Chris brought up Kavan the Kid's line that sound is 90% of a film. TARMAC went further: it was made sound first, with the visuals put on top.

The lesson ledger

12 lessons from 98 minutes with Albert & Robert.

Every lesson is pinned to the moment it was said. Each one ends with something you can do this week.

  1. 01Mindset

    Your old skills are the shortcut

    “There's a treasure trove of stuff that people coming from AI should still be learning. Blender, absolutely still a valuable skill set.”Albert Bozesan ▶ 9:27

    Try thisList the pre-AI skills you already have, like 3D, audio editing or compositing, and use one of them to control your next generation instead of prompting harder.

  2. 02Craft

    Block the set in 3D before you prompt

    “We're blocking out the full environment using very rough objects, so that the AI later knows where furniture is, where walls are, where the characters are standing.”Albert Bozesan ▶ 25:46

    Try thisBuild your main location from boxes in Blender, place a camera for each angle you need, and use those renders as the starting image for every shot.

  3. 03Craft

    Record reactions, not readings

    “We capture the emotions and like a proper response. So they're not only reading their lines, but they're reacting to something that they hear over the headphones.”Robert Sladeczek ▶ 32:18

    Try thisOn your next voice session, have the other actors read their lines into the booth over headphones, even if only one person can record at a time.

  4. 04Collaboration

    Ask the artist what they want AI to take

    “Is the task of drawing all those individual poses, the stuff we think we want to do with AI, is that a task you want us to take away from you?”Albert Bozesan ▶ 43:41

    Try thisBefore you automate part of someone's job, ask them which parts they love and which they'd happily lose, and hand AI only the second list.

  5. 05Collaboration

    Keep the moments worth drawing by hand

    “There's the interesting parts of animation that still are fun to breathe life in.”Robert Sladeczek ▶ 44:08

    Try thisMark the three biggest character moments in your script and budget for an artist to draw them, while AI handles the standard poses.

  6. 06Business

    Put in as much human touch as you can

    “Basically the recipe is you just try to put as much human touch in it as you possibly can, and that's what we did.”Albert Bozesan ▶ 51:25

    Try thisPick one stage of your pipeline that is currently all prompt, like sets or character design, and give it a human-made starting point you can show.

  7. 07Business

    Document every single asset

    “To anyone out there who wants to make their stuff copyrightable, step one is documenting every single asset.”Albert Bozesan ▶ 53:23

    Try thisStart a log today with one row per generation: file, prompt, model, date, who made it and what went in. Fill it as you work, not afterwards.

  8. 08Craft

    Pose characters on grey, then composite

    “Generating the characters within the scene gives you a less qualitative output than generating them separately on, say, a grey background and putting them back in.”Robert Sladeczek ▶ 1:01:50

    Try thisGenerate your next character pose alone on a plain grey background, cut it out and place it into the set yourself. Compare it with an in-scene generation.

  9. 09Business

    Reuse everything, like a sitcom

    “You save a ton of credits that way. Honestly, it's probably embarrassing to admit how little we spent on this episode.”Albert Bozesan ▶ 1:02:09

    Try thisKeep a library of every approved character pose and set layer, and check it before you generate anything new.

  10. 10Mindset

    A good story is a good story

    “I don't really care if it's AI generated or not. A good story is a good story.”Andrew Davis ▶ 1:05:48

    Try thisShow your next piece to someone without saying how it was made, and ask only whether the story worked.

  11. 11Business

    Answer the critics, not the insults

    “I had to delete a lot of slop comments under TARMAC.”Albert Bozesan ▶ 1:08:02

    Try thisReply to every comment that criticises something specific, and don't spend time on the ones that open with slop.

  12. 12Craft

    Know where to go when the filter says no

    “It's a great way to use very high quality models, I don't want to say completely uncensored, but without having to be afraid of a lot of the filters that are on most of the commercial sites.”Albert Bozesan ▶ 1:25:38

    Try thisWhen a line gets refused, swap the trigger word for the generation and cut the real performance back in. If that fails, try Kling or a hosted ComfyUI workflow.

The toolkit, in their words

On the record

“To anyone out there who wants to make their stuff copyrightable, step one is documenting every single asset.”
Albert BozesanOn making AI work sellable▶ 53:23
“Is the task of drawing all those individual poses, the stuff we think we want to do with AI, is that a task you want us to take away from you?”
Albert BozesanThe question they asked their illustrator▶ 43:41
“There's the interesting parts of animation that still are fun to breathe life in.”
Robert SladeczekOn what an animator wants to keep▶ 44:08
“Generating the characters within the scene gives you a less qualitative output than generating them separately on, say, a grey background and putting them back in.”
Robert SladeczekOn posing characters with Nano Banana▶ 1:01:50
“Honestly, it's probably embarrassing to admit how little we spent on this episode.”
Albert BozesanOn what the pilot cost in credits▶ 1:02:15
“There's a treasure trove of stuff that people coming from AI should still be learning.”
Albert BozesanOn Blender and the skills AI didn't replace▶ 9:27
“This is one of the most copyrightable AI things that I've ever seen.”
Chris BranchOn the human-made Blender files behind every shot▶ 50:20
“A good story is a good story.”
Andrew DavisOn whether audiences care what's AI▶ 1:05:48

Quotes are trimmed of filler words for reading. Every timestamp opens the session at that moment.

Chapters

  1. 0:00Welcome: the first pair of guests
  2. 2:30What is TARMAC? The pitch
  3. 4:14Where did the idea come from?
  4. 5:38What audio plays taught them about pacing
  5. 6:35Why industry experience can't be faked
  6. 9:08Were the years of traditional skills wasted?
  7. 11:35First editing programs, and how they met
  8. 15:18Setting up the pilot
  9. 16:37TARMAC, PART ONE
  10. 21:33First reactions
  11. 22:29Seedance 2.0 at 720p, and why every shot starts in Blender
  12. 23:40BEHIND THE SCENES FILM
  13. 27:16The custom Magnific downloader
  14. 31:46How do you record a cast in one day?
  15. 33:51Designing a style the models could handle
  16. 36:04The production deck, in public for the first time
  17. 38:26Why collaboration is still the fun part
  18. 43:00Ariane Emmerich's character designs
  19. 43:41What does an illustrator want AI to take away?
  20. 47:03The backlash, and what's happening at SIGGRAPH
  21. 50:05Is TARMAC copyrightable?
  22. 53:15Document every single asset
  23. 55:02Inside the Colonel's office: the Blender walkthrough
  24. 58:13Did they build every set for the season?
  25. 1:01:11Why share the workflow at all?
  26. 1:01:41Posing characters separately to save credits
  27. 1:04:03The EU's deepfake labelling law
  28. 1:05:07Where is the line?
  29. 1:09:31TARMAC, PART TWO
  30. 1:19:42Are any characters based on real people?
  31. 1:23:43How do you get around the filters?
  32. 1:25:01Where do they go when Seedance says no?
  33. 1:26:25Localisation, and why not to auto-dub
  34. 1:30:41The distribution problem
  35. 1:35:54Sound first, visuals second

Questions this session answers

What is TARMAC?

TARMAC is an AI-animated adult workplace sitcom created by Albert Bozesan and Robert Sladeczek. It is set in a secret facility under Ramstein Air Base in Germany, where a time machine built in the 1970s has been used since Jimmy Carter to send America's nuclear waste one week into the future, forever. The team can never be fired, because if they stop, fifty years of waste lands at once. The pilot was released on YouTube on 19 June 2026.

Who made TARMAC?

TARMAC was written and directed by Albert Bozesan and Robert Sladeczek, longtime writing partners from Munich who met at school and previously made audio plays, fiction podcasts and ads. The characters were designed and illustrated by Ariane Emmerich, and the voices were recorded by real actors including stand-up comedian Chris Auber and Martina Peroni.

How was TARMAC animated with AI?

Practically every shot starts in Blender. Albert and Robert block out each set with rough objects and sitcom-style camera positions, render it grey, style it in Magnific, split it into foreground, midground and background layers and put those back into Blender as flat images. Characters are posed separately on a grey background with Nano Banana Pro, placed into the set, and the finished still is animated in Seedance 2.0 at 720p.

What AI tools were used to make TARMAC?

Magnific for image and video models, Nano Banana Pro to pose the characters, Seedance 2.0 for animation and lip sync, and Blender with their own custom tooling for the sets. They built a browser plugin with Claude Code to log every prompt and model, use Photoshop for background detail, and fall back to Kling when Seedance refuses a shot.

Are the voices in TARMAC AI-generated?

No. TARMAC was voiced by real actors in a single recording day, one actor in the booth at a time while the others read back to them over headphones, so the performances are reactions rather than readings. The audio goes through Seedance for lip sync, but the original recordings are what you hear.

Can an AI-animated show like TARMAC be copyrighted?

Albert and Robert believe TARMAC is copyrightable, because the writing, character design, voices, edit and Blender sets are human-made. They say lawyers disagree and it is a spectrum, so their approach is to put in as much human touch as possible and document every single asset: the download, prompt, model, date, who made it and the input.

Is TARMAC AI generated or AI modified under the EU's labelling rules?

The EU distinguishes between AI free, AI modified and AI generated work. Albert and Robert would argue TARMAC is AI modified, because so much of it is made by people, but accept that others could call it AI generated because the final animated pixel comes from AI. For entertainment, they say, the label can go in the credits.

How do you get Seedance to animate a line it refuses?

On TARMAC, Seedance refused a line containing the word ass, so they generated the shot with sass instead, then cut the voice actor's original line back in during the edit. When Seedance refuses a shot entirely, they move to another model, and Kling is their reliable backup.

Where can I watch TARMAC, and will there be more episodes?

The pilot, TARMAC - Ep 1: Pilot, is free on Albert Bozesan's YouTube channel, alongside a behind-the-scenes film. As of August 2026, the whole first season is outlined, episode two was planned for the autumn, and the creators were looking for a distribution partner.

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